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Arma 3 undercover clothing
Arma 3 undercover clothing








All actions have consequences, good or bad.Enemies will detect if undercover units are not of the ethnicity of the group they are impersonating covering your face with a scarf or bandanna will reduce this but not as much as choosing undercover units whose faces fit in with the people they are trying to impersonate.Equally, if an enemy sees you crawling around or planting explosives, you're not going to stay undercover for long. Players must "act" their role doing weird stuff will raise suspicion and could blow your cover - if you point your weapon at an enemy and they see you doing it, they will get suspicious very quickly.Suspicious enemies may challenge or watch and follow undercover units if they act weirdly the more weird stuff you do, the more likely they are to see through your disguise (you can even use this to your advantage to draw enemies attention away from another unit while they do something suspicious - just don't get too cocky or they will open fire on you).Responds to whether the units are in vehicles or on foot, dressed as enemies or civilians, whether the unit's face fits or doesn't fit in with the faction they are pretending to be, or whether it is day or night, with each situation requiring players to behave appropriately.No checkboxes, compromised notifications or any other "gamey" stuff just an optional hint when you're obviously hostile and when you aren't - the rest is up to you.No need to turn the script on or off - it just works.Can run in the background even when the mission isn't focused around undercover operations - automatically reduces checking overhead when unit isn't undercover so it should be practically unnoticeable.Quick, easy setup: most aspects of the script are automatically implemented based on the settings you choose.Works on players and their AI group members.pretty much everything its been tested on with the exception of factions that rely on randomisation (some factions' helmets and bandannas may not be recognised but the overall effect of this will be minimal - if you desperately want all features, use vanilla or RHS versions of these assets)Ĭomprehensive undercover / incognito simulation.

arma 3 undercover clothing

  • Compatible with RHS, ACE, ALiVE, Zeus, ASR, bCombat, TPWCAS, VCOM.
  • arma 3 undercover clothing

    Operates primarily on each client - server / client interaction is therefore kept to a minimum even when multiple players are undercover at the same time.Optimised to the max should not noticably affect performance at all - no noticeable performance impact even during a stress test of 45+ undercover units simultaneously undercoverising several enemy patrols.Virtually every factor that can affect your cover (within engine limitations and the caveats mentioned below) has been accounted for.Work as a guerrilla cell, go undercover, recruit comrades, and cause mayhem. This is a complex and performance friendly undercover simulation for players and their AI subordinates. INCONTINENTIA'S UNDERCOVER / CIVILIAN RECRUITMENT










    Arma 3 undercover clothing